LATEST PROJECTS
Project | 01
Project | 01 The Prickly Truth
Final Solo Project for my Masters Course for Computer Animation.
Designed and modelled everything in this animation. Story board the animation and created from scratch.
Main Software: Maya, Mudbox, After Effects, Audition, Photoshop, Illustrator
Project | 02
Project | 02 Coffee Cup Cop
8 weeks project done by three students. I was in charge of the entire scene of the Park. This includes all the modelling, Matt-painting, animating, texturing, rendering.
Project | 03
Project | 03 A Touch of Frost
A Final Year Project at the University of Kent. Main software used were Autodesk Maya, Mudbox, Adobe Photoshop, After Effects and Marvelous Deisgn 5.
I was mainly in charge of object modelling, texturing, lighting, character rigging and animating.
Project | 04
Project | 04 Digital Arts Set-Up
Animation Setup is an intensive 4-week module at the start of the masters which has been designed to get all students up to speed regarding the complicated technical processes that surround current animation practice. This module is concerned with the skills and procedures employed professionally including modelling, rigging, skinning, texturing and lighting and is undertaken as a set of practical exercises where the student creates a scene with two organic characters and a machine, to be composited in a DV shot.
Project | 05
Project | 05 Visual After Effects
This Project is a combination of video fooage, green screen live action clip, 3D animation and matte painting. When rendered in Maya, the animations were rendered in different layers and composited in Adobe After Effects.
Project | 06
Project | 06 Animation Showreel
3D Computer Animation Pipeline module for my final year at the University of Kent.
In this project it shows my skills of camera tracking with both green screen and 3D character. Other than that it shows dyamics animation and mudboc sculping skills.